25
Bristleback's Facepalm build
Bristleback
RIGWARL
| FACTION: | THE RADIANT |
| PRIMARY ATTRIBUTE: | STRENGTH |
| ATTACK TYPE: | MELEE |
| ROLE(S): | GANKER, JUNGLER, DURABLE,SEMI-CARRY |
Bristleback's Stats
| 77 at 25 (22 + 2.2/level) | |
| 62 at 25 (17 + 1.8/level) | |
| 84 at 25 (14 + 2.8/level) | |
| HEALTH | 1556 at 25 |
| MANA | 1053 at 25 |
| DAMAGE | 52 - 62 |
| RANGE | 128 |
| ARMOR | 3.38 |
| MOVEMENT | 295 |
Brewmaster - Brewing many roles
Brewmaster
MANGIX
| FACTION: | THE RADIANT |
| PRIMARY ATTRIBUTE: | STRENGTH |
| ATTACK TYPE: | MELEE |
| ROLE(S): | CARRY, DURABLE, INITIATOR,PUSHER |
Brewmaster's Stats
| 95.5 at 25 (23 + 2.9/level) | |
| 64.75 at 25 (16 + 1.95/level) | |
| 45.25 at 25 (14 + 1.25/level) | |
| HEALTH | 2278 at 25 |
| MANA | 832 at 25 |
| DAMAGE | 52 - 59 |
| RANGE | 128 |
| ARMOR | 3.24 |
| MOVEMENT | 300 |
Alchemist - Dota 2 Hero One Minute Guide
Alchemist (
RAZZIL DARKBREW)
| FACTION: | THE RADIANT |
| PRIMARY ATTRIBUTE: | STRENGTH |
| ATTACK TYPE: | MELEE |
| ROLE(S): | CARRY, DISABLER, DURABLE |
Alchemist's Stats
| 70 at 25 (25 + 1.8/level) | |
| 41 at 25 (11 + 1.2/level) | |
| 70 at 25 (25 + 1.8/level) | |
| HEALTH | 1822 at 25 |
| MANA | 1144 at 25 |
| DAMAGE | 49 - 58 |
| RANGE | 128 |
| ARMOR | 1.54 |
| MOVEMENT | 295 |
Hero Skills
Purchase Order
Skill Orders
Alchemist is pretty diverse, in that he can really do completely different things in the early game.If you plan on pushing hard early, grab points in
If you plan on farming all day, grab points in
If you plan on ganking a lot or having decent lane control, grab points in
Mix it up to your liking, depending on what you plan to do.
Item Explanation
For Alchemist, I like to build on what he already has going for him. This build makes it so that you remain weak early game, but after your core you are capable of tanking lots of damage, as well as dealing a great amount of damage.Starting,
I usually just grab a ring of regeneration as soon as I can in lane, it will allow you to stay in lane without the need for a
Primary Items
Our two boots of choice are
Other Items
Alternate Item Builds
Of course, Alchemist wouldn't be Alchemist if he didn't have choices! My current build I have showed you leaves you a little weak on attack early but, but emphasizes on getting regeneration and survivability early on. Let's talk about some alternate item builds...
Radiance Rush
Rushing radiance will really rely on you staying in lane and leveling goblin's greed. You can manage to get an incredibly early radiance, which can catch people off guard and turn you into a real DPS monster. There are some per-requisites for this, however. You will need a relatively easy lane that doesn't give you too much trouble. If you are in a lane where your enemies rarely leave and there is still constant tension over creeps, it may benefit you more to go with my standard regeneration build.
After you complete
Early Game
Lanes
Mid Lane - No.
Any Solo Lane - Hell no.
Jungle? - ********it, no!
Side Lanes with a Partner - Yes!
Lets face it. Alchemist can not hold and defend a lane by himself at all. If you take a solo lane, you are doomed to have little farm and die repeatedly and possibly lose a tower in the process.
As a duo-lane however, you make an excellent lane partner! Your stun can be pretty damaging and if used to its maximum effect, it makes ganks a breeze, and you can farm much better.
Basically, try to farm and last hit when possible, or establish lane control with your concoction. A well timed concoction is very bad to deal with, and enemies will be wise to avoid it.
Mid Game
Once you have a core item, or preferably both, this should mark your "mid game". The way this build goes really encourages you having both items before you leave lane. At the bare minimum, have one before you start going out and ganking. If you do plan on ganking, take some extra points inIf the rest of the team is not in need of ganks, just stay and lane and farm. After level 6 you really shouldn't have too much trouble with anything. Just work on keeping yourself farmed well, because you are very item dependent.
If your team wants to coordinate a push on a tower, you can really help out here. Laying down your
Late Game
Here you will be coordinating pushes and fights with your team. Try to have some items other than your core, if you have done well you will be farmed pretty well and everything should go smoothly on your part.Fights
Where all other Alchemists fail. But you? No. You are going to do good, because you are not a failure like all those other idiotic Alchemists. Right?The one problem with Alchemist is having your
At the start of a fight, try to find the most concentrated area of enemy heroes and lay down
Right when the fight starts, use your
There may come a time where you get caught by yourself against an enemy or enemies you cannot escape from. At this point you may want to try a small tactic: suicide. If you can time it right, your
Final Words
Thanks for viewing my guide, and please feel free to criticize me! Did I leave anything out? If so, what? Are there any points in here you feel are incorrect? Does the guide just need polishing and more meat to it? Don't be shy!Also, vote!












