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BeastMaster - The Off-laner


BeastMaster - The Off-laner

Beastmaster

KARROCH


FACTION:THE RADIANT
PRIMARY ATTRIBUTE:STRENGTH
ATTACK TYPE:MELEE
ROLE(S):INITIATOR, ROAMER, SUPPORT,DURABLE

Beastmaster's Stats


* STR78 at 25 (23 + 2.2/level)
* AGI58 at 25 (18 + 1.6/level)
* INT63.5 at 25 (16 + 1.9/level)
HEALTH1955 at 25
MANA1053 at 25
DAMAGE56 - 60
RANGE128
ARMOR4.52
MOVEMENT310
Hero Skills






Purchase Order




















Explanation Of Item Build --- Utility / Semi-Carry

Starting Items



Two  Clarity along with  Healing Salve and  Tango give you great early game health and mana regeneration that allows you to cop some harass while still harassing and farming with your  Wild Axesas well.



Three  Iron Branch give you great stats and should not be ignored early game. They are called GG branches for a reason.



During The Laning Phase:

You will want to grab  Boots of Speed as soon as you can moving into a  Magic Wand and a  Soul Ring. The soul ring will help you farm with little worry about health or mana regeneration. Grabbing a Town Portal Scroll in order to pull off a gank with  Primal Roar at level 6 is generally a good idea.

Mid Game Core's:


You should be considering either  Phase Boots or  Power Treads. Generally,  Phase Boots help you to get a better ultimate off while  Power Treads give more dps and tank ability.
Keeping a  Town Portal Scroll on you should be essential at this point.

Mid Game Options:

Drum of Endurance is a great tank and aura item that stacks with your aura giving your team loads of attack speed when in range. Force Staff is a common utility item which helps you to get a good ulti off, chase better, escape better along with help position your team better. Medallion of Courage will help in your ganking significantly but will slightly taper off during teamfights. Blink Dagger. Great all round mobility item, don't ignore it. Aghanim's Scepter is a very strong item that gives you great stats, a long range ulti and most importantly a 45 second cooldown on your ultimate. Never be afraid to use your ultimate if you have this.




Late Game Options:


Boots of Travel give great movespeed and the active teleport ability is crucial in games where a small split push could be your team loses their barracks.
Scythe of Vyse is an intelligence item that still should be mentioned as it's a gamebreaking item that renders one person on the opposing team useless for 3.5 seconds. Crucial against blinkers and targets with god escape mechanisms.
Orchid Malevolence also an intelligence cripple item favouring more DPS on  Beastmaster.
Heart of Tarrasque is a great tank item when your health needs a significant boost. Keeps you in the teamfight for longer and thus continues to give your allies his aura.
Assault Cuirass another great tank item that mixes DPS and tankiness. The aura gives your team more attack speed in which heavy right clicking will rely on.

Explanation Of Item Build --- Semi-Support


Starting Items:


Animal Courier is an essential item for your team and should never be ignored. If your team has one already purchased, make sure you buy  Observer Ward. You won't have time to place these wards as you need to cut down your off-lane trees and head back to base to regenerate your mana. In the case that you bought  Observer Ward, ask someone on your team, preferably a support to plant the wards.



Two  Clarity along with  Healing Salve and  Tango give you great early game health and mana regeneration that allows you to cop some harass while still harassing and farming with your  Wild Axesas well.
Three  Iron Branch give you great stats and should not be ignored early game. They are called GG branches for a reason.

During The Laning Phase:


Boots of Speed should be your first pick up in the lane and you should move on to  Headdress for great aura health regeneration. Picking up a  Flying Courier by the 7 minute mark (if you're team has not already done so) will help out your team alot. You will want to be saving up for  Arcane Boots, but it will generally be delayed when you hit level 6. Once you hit level 6, you should be ganking with  Primal Roarand the purchase of a  Town Portal Scroll and even  Smoke of Deceit will help you pull off your ganks effectively.

Mid Game Core's:



Once  Arcane Boots are completed, you can help your team push towers with ease and you should be working on your way to a  Mekansm which will once again help your team push and teamfight. Keeping a  Town Portal Scroll on you at all times in mid-game is very useful.

Mid Game Options:


As stated in the title, the suggested items are all options and should be chosen with recognition to your team's and the enemy team's composition.  Pipe of Insight should definitely be considered if the enemy team has alot of magical damage or magical teamfight ultimate's. Examples of this would include  Lich, Tidehunter,  Lina and  Lion to name a few. Most team compositions will cause you to generally build a pipe unless of course, another support is already doing so. Blade Mail should be considered if you feel you are being targeted during teamfights and/or die too easily. Gem of True Sight is generally a worth-while item against invisible heroes but more importantly against wards. Giving your team map control by killing the enemies team's wards is a very strong advantage. Vladmir's Offering is a great aura item generally bought by supports to let the team's melee carry buy further carry items. Blink Dagger is overall a good item on  Beastmaster which can help with team initiation and escape quickly. Drum of Endurance should be sought after as any organised team should have one person build towards one. Make sure to pop off the active skill during teamfights.
Medallion of Courage is definitely a strong item as it helps take down one target very easily. This can also be used for an early roshan along with the passive mana regeneration helps  Beastmaster out alot.

Ghost Scepter though, not commonly picked up by  Beastmaster can be considered against high right clicker's such as  Ursa and  Drow Ranger. Be aware of the extra magic damage you take when activating.

Late Game Options:


Boots of Travel give great movespeed and the active teleport ability is crucial in games where a small split push could be your team loses their barracks.
Scythe of Vyse is an intelligence item that still should be mentioned as it's a gamebreaking item that renders one person on the opposing team useless for 3.5 seconds. Crucial against blinkers and targets with god escape mechanisms.
Orchid Malevolence also an intelligence cripple item favouring more DPS on  Beastmaster.
Heart of Tarrasque is a great tank item when your health needs a significant boost. Keeps you in the teamfight for longer and thus continues to give your allies his aura.
Assault Cuirass another great tank item that mixes DPS and tankiness. The aura gives your team more attack speed in which heavy right clicking will rely on. Aghanim's Scepter is a very strong item that gives you great stats, a long range ulti and most importantly a 45 second cooldown on your ultimate. Never be afraid to use your ultimate if you have this.











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